Introducing Augmented Reality, designed by Frantz Lasorne.
The project combines the joys of virtual reality, imagination and tangible toys. Using Augmented Reality Tangible User Interface (AR TUI) via head-mounted glasses, loads of imagination and old toys, a new environment is created that allows a child to live his fantasies.
Augmented Reality Toys (Work in progress) from Frantz Lasorne on Vimeo.
Frantz describes the game play as follows:
- Each player is equipped with a toy standing on a base and Augmented Reality glasses (Head mounted display).
- Before the game begins, players can equip their respective toy with different capacities (health, shield, camouflage, weapons) on a limited number.
- Then, players can prepare together the battlefield (game space) with real objects.
- Both players start on both sides of the battlefield and the party can now begin.
- The game is turn-based, players play successively in a limited time.
- They can alternately move, attack, heal, use stealth, protect themselves with shields, switch weapons etc.
- Each weapon has a specific range of distance and a special power.
- Real obstacles can obstruct the field of vision allowing players to hide themselves.
- The goal is to kill his opponent by strategically using all possibilities of game.
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